Conventions
The OgreCave Audio Report is getting back up to speed with this, the first of two shows being fired off today. We’ve been talking, you just haven’t been able to hear it. Here’s the proof: our first Audio Report of the new year, recorded back when OGLs and inroads to Starbucks were all the rage. Thanks to everyone who emailed their concern over the extended, unintentional hiatus - my dead paperweight of an old machine caused considerable delays, but we’ll be all caught up fairly soon. Meanwhile, have a listen, tell us what’s on your mind, and welcome back.
For those who didn’t spot my comment, I went back and played Dragon Hoard, the in-browser casual game hosted rather incongruously on a section (which it currently occupies all by its lonesome) of Gen Con’s site labeled “Gen Con Now.” I have no idea how long it’s been there, but seeing as how I found it when I went to look for the press release about the bankruptcy filing, well, I kinda reacted.
Dragon Hoard is fine. It’s a fairly original casual game - it’s all about dragging stuff, which might not be to your taste, but hey. The only problem with this game is where they put it; games like this currently live or die on a flood of people looking for something clicky and mindless to do (and there’s no shame in that whatsoever). Said people are not currently coming to Gen Con’s web site to find it, and won’t be in the near future, no matter how badly Gen Con wants another revenue stream. Now, maybe there are plans to hook Dragon Hoard up to the usual spigots (BigFish, Yahoo Games, whatever), but right this second, the partnership here between Gen Con and DH’s developers Hidden City Games - that is, Peter Adkison’s other company, publishers of Clout Fantasy and US licensors of Bella Sara - seems even more unfortunate in light of Gen Con’s admittedly unforeseeable new resource crunch.
So, okay. Maybe not what I would have done from a business standpoint, but fine. I go on about my business, and get this thing I read about on Penny Arcade, this Spectromancer. From the description and title alone, you know it’s gonna be a bounce off of Magic, but reading the website I’m surprised to learn that Richard Garfield and Magic R&D legend Skaff Elias actually did development work on the game design. I download, I run the installer, and what’s the publisher’s name on the newly created folder? Hidden City Games. Well, that’s… actually pretty cool. And yet, where does the link go if you click through to Spectromancer’s discussion boards? To community.gencon.com.
Maybe I’m the only one this is all news to, and again, nothing’s wrong with Spectromancer as a game - there are some translation issues right now, but the ways in which it simplifies M:tG are actually really elegant and appealing - but does anyone else think it’s a little weird how thoroughly Hidden City seems to be leaning on Gen Con right now? Especially given that Gen Con’s got trouble and Hidden City’s got pony crack?
Gen Con LLC files Chapter 11. Okay. That and the Lucas thing, kind of not wonderful together. Kiiiind of crazy. Bankruptcy is by no means a death sentence or a threat to the Indy show, most likely, but the list of crazy isn’t over. Here’s the new Gen Con LLC home page, with entries for the company, the Indy show, and “Gen Con Now.” Click on “Gen Con Now” and… “Dragon Hoard“?? Might be a fine game, but at the moment I’m a little scared to find out.
It’s hard to know what to make of this item, so here’s a quote: “LucasFilm says that Gen Con, a company that puts on gaming conventions, failed to uphold a contract to deliver proceeds from a ‘Star Wars’ memorabilia auction to the Make-A-Wish Foundation. […] According to this complaint, Gen Con owes almost $1 million to the charity and to LucasArts for proceeds from an auction held at last May’s Gen Con convention in Los Angeles. LucasFilm says it undertook expenses to advertise the auction to increase participation.” Wow.
It was announced yesterday that Erick Wujcik, designer of the classic RPG adaptation Teenage Mutant Ninja Turtles and Other Strangeness and the seminal Amber Diceless RPG, is rapidly dying of pancreatic cancer. Palladium publisher Kevin Siembieda has started a website to “give the millions of people who have loved the man and enjoyed his games, the opportunity to express their appreciation for him and his work.” If you have a story to share, please do.
Frequent OgreCave contributor Matthew Pook tells us some exciting news from Dragonmeet, happening right now: Cubicle 7 has secured a license to produce a Dr Who RPG based on the new BBC television series. According to Matthew, the license also includes spin-offs like Torchwood and The Sarah Jane Adventures. We’ll wait to see what the official press release says once it’s posted. Excellent news for Whovians, in any case.
We still have a bit of the shakes from all the convention news of the past month or so, so we let it all out in the latest OgreCave Audio Report episode. From how Gen Con developments reflected on our 2007 Ogre’s Choice Awards to the Penny Arcade Expo, and from Rackham’s recent issues to troubled local conventions, we manage to have a theme and be all over the map. Jump into the story already in progress, or check into previous episodes - it’s all good.
They previewed Gleemax - like, the real one - and you can see a few screens over here. It looks like an improvement over what’s up now, but the UI still isn’t doing a fabulous job of making clear what the site is.
Catalyst Game Labs, the new custodians of Classic BattleTech, released the by-all-accounts very, very sweet Intro Box Set (copious preview material at that link). Also some Shadowrun stuff I’m having a harder time getting a fix on.
Weis Productions will be doing three Serenity supplements next year, allegedly.
Rackham’s original minis game Confrontation will be coming out in a pre-painted version in October, with rules basically the same as AT-43’s. Fantasy Flight will be taking over Rackham’s stateside distribution and organized-play management.
There were of course all kinds of story games released; breakout new games included Steal Away Jordan and Dirty Secrets. I’ll get links on those when I can. New games from Vincent Baker (of Dogs in the Vineyard fame) and Emily Care Boss (designer of Breaking the Ice) sold out their print runs (of unknown size) at the show.
What else you got? Post it here, ’cause our po’ asses couldn’t go.
I would not put it past them to just be messing with us, though. And I kind of mean that.
Update: oops, foreign distros spilled the beans - D&D 4th Edition has indeed been announced. Unless, as we must always allow for, someone is just completely making stuff up. Here goes the allegedness:
- Relesase date - May 2008
- PHB @ May, MM @ June, DMG @ July
- The SRD/OGL/D20 will still exist, however he didn’t reveal any further details
- Apprantaly [sic] there will be at least 7 books of D&D 4 on 2008, no info what exactly though.
Update: no, wait, apparently there’s been an actual, no-foolin’ announcement - click here or click below for the complete press release. ENworld says that “D&D Insider” is a chunk of the still-somewhat-inscrutable web initiative Gleemax, and given that gleemax.com is in the URL of all Wizards forums, that seems likely. No word one way or another on the Saga question; not that I’ve seen, anyway. Whee, who said staying home from Gen Con would be boring?
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Gen Con announcements have started rolling in, and Margaret Weis Productions sent a pair of good ones. First, a reaffirmation that the Battlestar Galactica RPG will make its debut at Gen Con, as will a Quickstart Guide which contains a full adventure. Second, the animated movie trailer for Dragonlance: Dragons of Autumn Twilight will be shown Thursday night at the show, along with behind the scenes footage from Margaret Weis and Tracy Hickman. More details in the press releases below.
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