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Author: Mike Sugarbaker

Petroglyph knows how to double-dip

April 20, 2010 Mike Sugarbaker Board Games, Card Games, Computer and Console Games, Industry 7 comments

Panzer General: Allied Assault is a card-based wargame, on the abstract end as these things go, for Xbox Live Arcade (published by Ubisoft). Also, it’s a card-based wargame for… cards and a wargame. Both are developed by Petroglyph Games, and the interesting bit is that Petroglyph doesn’t appear to have

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Ye can get ye flask at PAX East’s IF Summit

March 20, 2010 Mike Sugarbaker Computer and Console Games, Conventions Leave a comment

As far as I’m concerned, here’s your schedule for PAX East next weekend – the complete Interactive Fiction track, administered by some of the leading lights of the medium. You’ll note a session of last year’s Gift Guide-honored ACTION CASTLE; the long-awaited follow-up JUNGLE ADVENTURE will be for sale at

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Accumulated things we should mention

March 12, 2010 Mike Sugarbaker Card Games, Computer and Console Games, Roleplaying Games 3 comments

Sleep is Death, a two-player game for PC and Mac in which one player acts like they’re playing a basic point-and-click RPG, and the other has 30 seconds per turn to arrange the world’s graphics around them to make it seem like they are. Yes, they get to prepare some

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Winter is coming, and branding fail is already here

February 23, 2010 Mike Sugarbaker Board Games Leave a comment

Fantasy Flight president and founder Christian Petersen on the upcoming “Battles of Westeros: A BattleLore Game”: “We acquired BattleLore to be our core brand for medieval tactical warfare games (in the scale represented in the classic BattleLore game). The BattleLore name is not necessarily tied to Richard’s ‘Command and Colors’

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Can Wormhole make papercraft gaming work in the box?

December 4, 2009 Mike Sugarbaker Geek Culture, Industry, Miniatures Games One comment

This might be really dumb or really smart: I honestly can’t tell. Wormhole is a complete starship-combat minis game for $25 MSRP. How has this amazing feat been accomplished, you ask? Well, the models are printed on paper, without so much as a single die cut. Gamers are to assemble

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Taste the donut: FreeMarket RPG beta available

November 23, 2009 Mike Sugarbaker Uncategorized 5 comments

There’s still some capacity in the “Colony Program,” a.k.a. beta-PDF giveaway, for FreeMarket, the transhumanist RPG by Luke Crane of Burning Wheel and Jared Sorenson of inSpectres, Action Castle and many others. The beta is capped at 1000 copies, just like the lavish print edition planned for next year. Me,

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Bella Sara now has flocked pastel-colored collectible minis

November 12, 2009 Mike Sugarbaker Uncategorized 5 comments

For all your Warhammer 40K proxying needs!

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Warhammer Invasion will LCG you so hard, spit’ll fly outta your mouth

October 1, 2009 Mike Sugarbaker Card Games, Industry 11 comments

If you follow us on Twitter you already know I find the new Warhammer Invasion card game quite pleasing. I didn’t say why, however: basically it’s a non-collectible card game that delivers cracking good basic CCG play with some innovations around things that old-timers like me take for granted (like

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Privateer previews Warmachine MkII rules in full

September 21, 2009 Mike Sugarbaker Uncategorized Leave a comment

Wow, it managed to get by me that Warmachine was getting its rules completely rebooted. The reboot doesn’t go to press for a bit but Privateer has released a layout-incomplete version as a free PDF. “Layout-incomplete” means the rules won’t be changing, but the backgrounds and art aren’t in place,

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PAX 2009: The Northwest really wants to kill you

September 11, 2009 Mike Sugarbaker Conventions, Geek Culture, Miniatures Games One comment

It turns out that when you get 70,000 gamers together, a couple of them will be sick. It also seems Allan is a robot and therefore impervious to H1N1. Or else my car’s AC doesn’t work very much like an airplane’s. If it seems like the PAX pox is the

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Game Chef changes hands, faces, channels

August 31, 2009 Mike Sugarbaker Uncategorized Leave a comment

The DJA-nominated Game Chef mini-RPG competition is on for 2009, and it’s now being operated by Push editor Jonathan Walton, who’s given it a great look, a rules overhaul, and a very clever and well-executed new means of communication. Whereas the last several Game Chefs have had dedicated web forums,

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Thinking outside the box and the envelope

August 24, 2009 Mike Sugarbaker Uncategorized Leave a comment

Small Box Games has, ironically enough, no games in small boxes: they do cloth bags, custom printed with cover info and such. Games are around the $20 mark, seem to have decent components, look kinda interesting, and catch some love on BoardGameGeek here and there. That’s good, internet. Now bring

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Space Hulk returns to print

August 17, 2009 Mike Sugarbaker Board Games, Miniatures Games 15 comments

Yep, rumors on the internets were true: Games Workshop is bringing beloved boxed game Space Hulk back as a $99 limited edition on September 5th. If you’re into it, you might wanna hop on that preorder.

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This just in from Saturday morning at Gen Con 2009

August 15, 2009 Mike Sugarbaker Board Games, Card Games, Conventions, Dungeons & Dragons, Industry, Roleplaying Games 2 comments

Allan isn’t doing this one, dammit! LOVE ME. Show notes for the Saturday 11am This Just In… From GenCon! episode are as follows: A Penny For My Thoughts Complete ENnie results. Congratulations to All Games Considered and a whole lot of other winners. That ENnies Twitter account. Twitter is a

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Warmachine’s next big thing is a video game version under development

August 14, 2009 Mike Sugarbaker Computer and Console Games, Conventions, Miniatures Games Leave a comment

Privateer Press announced at a seminar today at Gen Con that developer WhiteMoon Dreams is underway on a digital version of Warmachine for… consoles? PCs? Both? Info is coming in via Twitter and is thus a little thin on the ground. Apparently the game will be first-person strategy of a

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