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Author: Mike Sugarbaker

GTS Day 3 press mock- uh, I mean wrapup

March 17, 2004 Mike Sugarbaker Card Games, Conventions, Miniatures Games

I only link to to point out that I was right. Also, I didn’t mention it before but I had vague wishes/suspicions that the name Chop Shop might be some kind of obscure shoutout to RoboRally, and now that I’ve heard it involves robots, well dammit, ¡viva la Twonky! We

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Situation normal

March 17, 2004 Mike Sugarbaker OgreCave

We had a bad roll on the Technical Difficulties Table today – naturally, the very best time this could have happened – and it took a while to get straightened out. If you find anything irregular, let us know.

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GTS Day 2 press wrapup

March 16, 2004 Mike Sugarbaker Card Games, Conventions, D20, Dungeons & Dragons, Miniatures Games, Roleplaying Games

would be intriguing if it weren’t for the fact that every catalog-like thing that I’ve ever seen Wizards release has contained something that was either misnamed or actually cancelled some time after said catalog went to press. As it is, it’s just funny. Maybe Chop Shop is the boys’ equivalent

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Cardboard heroes, eh? How about cardboard <i>everything?</i>

March 16, 2004 Mike Sugarbaker Miniatures Games, Roleplaying Games

No disrespect to the fine SJG line of folded paper, but, as in so many other genres, the Japanese have us sort of outclassed. This blog Boing Boing has been nuts for the folded paper over the last couple of days, including these Star Wars models that might be of

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GTS Day 1 press wrap-up

March 15, 2004 Mike Sugarbaker Board Games, Card Games, Conventions, Industry

Looks like Duel Masters will be giving MtG’s Darksteel some competition in the new Origins Awards category, “Stupidest Name for a CCG Expansion.” Elsewhere in the WotC press dinner for non-D&D properties, a release date is announced for the GI JOE TCG (should be ready for Gen Con), and you

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Avalon Hill plans new game that doesn’t have an old game’s name

March 12, 2004 Mike Sugarbaker Board Games 2 comments

Betrayal at House on the Hill is a tile-based casual game with a haunted-house theme, set for release within the blast radius of Halloween. It’s a little unclear from the press release whether this is a reprint or not, but I don’t think it is. You’re welcome to correct me

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OgreCave announces new feed flavors, for your convenience/sanity

March 3, 2004 Mike Sugarbaker OgreCave

If you’re tired of seeing non-roleplaying news on OgreCave – or, conversely, of seeing any roleplaying news at all – we have good news for you. We’ve created two new XML feeds for consumption in your feed aggregator of choice (we recommend BlogLines) – one for roleplaying-related posts only and

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Duel Masters Playtest Report

March 1, 2004 Mike Sugarbaker Card Games 5 comments

It’s high time I wrote about the that WotC was kind enough to send us; it’s a good game. I’d be very heartened about its advent if I didn’t know that 80% of the kids who buy it are going to make up their own rules or fail to play

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Microsoft licenses Catan for MSN Zone, Messenger

February 19, 2004 Mike Sugarbaker Board Games, Card Games, Computer and Console Games

Today’s other big news is that Microsoft has picked up the license to every Catan game there is, I think (naturally including The Settlers of Catan, far and away the most successful German game in the US), for inclusion in their online gaming stable. Because it’ll be part of the

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Mongoose announces Paranoia XP, designers blog it live

February 19, 2004 Mike Sugarbaker Roleplaying Games 13 comments

In the wake of the industry seminars at DunDraCon (on which more later), it’s kind of nice to have some good RPG news to report. Paranoia creator Greg Costikyan is finally throwing down on a new edition, he’s got some highly talented friends doing the heavy lifting, and the treasonous

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RPGs officially a threat to the state

February 9, 2004 Mike Sugarbaker Industry 11 comments

Okay, people, we have a problem: 9th Circuit Court of Appeals has ruled that an Oregon prison inmate can’t receive roleplaying materials in the mail. Firstly, it’s White Dwarf that’s at issue (so to speak), so there aren’t any roleplaying materials in it… but the court doesn’t draw that distinction,

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Sisterz are doing it for themzelvez

February 6, 2004 Mike Sugarbaker Card Games

It seems like every post I make these days is about some absurd new Hasbro initiative, but here goes: the G-rizzle has obtained some info on Star Sisterz, a collectible charm-bracelet-based game that combines the popular beaded trinkets with truth-or-dare-style questions on cards. It is actually a Wizards of the

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Eberron cover and support details

February 3, 2004 Mike Sugarbaker Dungeons & Dragons

The G.R. has details and a cover shot of the happening new campaign-setting-to-be, courtesy of their spies at Winter Fantasy. I still kind of think it has a dumb name, but the logotype is pretty appealing actually. I hope they don’t go with black and white art in the inset,

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Duel Masters: might not suck completely

January 29, 2004 Mike Sugarbaker Card Games 5 comments

After reading the article in Undefeated and hearing opinions from a couple of local retailers, I have to say that it looks like Duel Masters will be a credible game design as well as an actual, good business move for WotC. If you want the next Pokemon, it makes sense

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This is not even mostly a nostalgia moment

January 20, 2004 Mike Sugarbaker Computer and Console Games

It’s a little annoying how people seem to want to remake old computer games over and over instead of pushing gameplay forward, but there are a few classic games that, if remade to find a new audience, would push gameplay forward. Archon: Evolution is a 2D DirectX facelift of the

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