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Author: Mike Sugarbaker

The madness continues: Star Wars CMG?

December 3, 2003 Mike Sugarbaker Miniatures Games 11 comments

That’s the rumor, anyway. Allegedly this’ll be out next year at Gen Con (the real one). You know, at least a few of these games had to have been conceived when it was already apparent that Mage Knight was starting to flag commercially. Did they think they could somehow freeze

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Hey, you got your dungeons in my zombies!

December 2, 2003 Mike Sugarbaker Roleplaying Games

That’s right, kids: Eden is finally doing an All Flesh Must Be Eaten genre sourcebook for straight-up fantasy. Dungeons and Zombies should hit in March. If, like me, you always feel a little instinctual confusion when an All Flesh product comes out – a genre supplement for a zombie game,

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WarCraft: The Board Game reviewed

November 28, 2003 Mike Sugarbaker Reviews

My playtest report just kept getting bigger, and bigger, and bigger, so I decided it was a review. Some aspects of play are sketched out only briefly, but I’ll be playing this one again (watch me pull a rabbit out of my hat – this time for sure!), so I’ll

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FFG CoC CCG

November 25, 2003 Mike Sugarbaker Card Games 4 comments

I love when I can use that joke. Anyway, Fantasy Flight seems to be okay at making solid, sustainable CCGs from somewhat nichey source material, so this new entry, a non-Mythos-compatible new design for a Call of Cthulhu CCG due in the spring, certainly has a shot. Nothing on FFG’s

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James Ernest to judge American Idol

November 20, 2003 Mike Sugarbaker Card Games

You know you believed that headline for a second. But the real story is that Fleer has allegedly contracted him to design a mass market American Idol card game. Thousands sing, millions kill, one dies! Or something like that. This is still in rumor territory and we’ll follow up. Update:

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Looney Labs ships Stoner Fluxx

November 20, 2003 Mike Sugarbaker Card Games 4 comments

This is not a joke. Stoner Fluxx is a new version of Fluxx with appropriately (or inappropriately) adjusted Keepers and Goals, as well as some special rules you can probably imagine. Looney Labs will be donating one dollar to organizations such as NORML and the Drug Policy Alliance for each

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More virtual cards for your virtual free time

November 14, 2003 Mike Sugarbaker Card Games

If you’re like me, you had no friggin’ clue about Decipher Online Gaming, but lo, you can play both the Lord of the Rings CCG and the original Star Trek: TNG CCG in a manner similar to that of Magic Online. Also, look at this weird thing Sega is doing

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2004 Games 100 announced; New England is Game of the Year

November 13, 2003 Mike Sugarbaker Board Games

GAMES Magazine’s 2004 GAMES 100 is up in its entirety at ye olde Funagain, and the veteran design team of Alan Moon and Aaron Weissblum took Game of the Year honors with their tile-laying Pilgrim fiesta New England. Curiously, last year’s winner Dvonn is listed again this year to fill

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Game of Thrones Board Game Playtest Report

November 12, 2003 Mike Sugarbaker Board Games One comment

FFG’s in-house board game designs are just looking really sharp these days: they aren’t what you’d call mind-blowingly original, but they preserve the feel of their source material and keep the focus on fun, fun, fun. Game of Thrones: the Board Game is basically Diplomacy modified until unrecognizable. It has

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New Cyberpunk CCG, because the last one sold so well

November 12, 2003 Mike Sugarbaker Card Games

Yeah, I still pine for NetRunner. Cyberpunk the CCG is an entirely different design and may get some things right that NR, God rest its soul, got wrong, at least from a marketing perspective. The post-apocalyptic sci-fi thing seems to be riding a wave in CCGs right now – rumor

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Axis and Allies becomes one again in ’04?

November 7, 2003 Mike Sugarbaker Board Games 5 comments

Avalon Hill has announced a new revision of good ol’ A&A to hit in March. It’s billed as the first major revision in 20 years, although splitting the thing into two parts seems pretty friggin’ major to me. There’s no word in either the press release (included below) or the

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Mage Knight 2: the new hotness is under our control

November 5, 2003 Mike Sugarbaker Miniatures Games 2 comments

We played as near to a “complete” game as we could muster, which was damn near – I was able to play a faction-pure 300-point squad of elves, and we even used the wacky weather modifier things on the PVC cards – and the higher point total did indeed make

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Fixed fig sets for D&D Minis cancelled

October 28, 2003 Mike Sugarbaker Miniatures Games

WotC has announced on the D&D Minis home page that two announced non-random box sets, Orc War Party and Outlaw War Party, have been cancelled. They cite business considerations as well as nebulously defined “player feedback.” Amazingly, some folks online are complaining about this decision. Who would have thought. First:

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Mage Knight 2 Playtest Report: the prequel to the preview

October 24, 2003 Mike Sugarbaker Miniatures Games 4 comments

Neither Allan nor I had actually played Mage Knight up until yesterday. We’ve flirted with MK Dungeons (he’s actually on a big Dungeons kick right now), but that’s it. So, we’re not the best qualified to tell you how Mage Knight 2 differs from its predecessor, but we’ve gathered a

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More WarCraft thoughts, or: I really need to buy someone in Michigan a drink

October 21, 2003 Mike Sugarbaker Board Games, Computer and Console Games

Our WarCraft board game story got picked up by Slashdot yesterday, and I found some stuff to say there, because even in the less-trafficked areas, where intelligence has a shot at shining through, Slashdot is always a reliable wellspring of hot and cold running stupid. People there seem to actually

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