“If geeks talked about cookbooks the way they talk about RPG books.” The question, grasshopper: if this makes you laugh instead of cry, have you been spending too much time on RPG forum sites, or too little?
Well, okay, what everyone seemed to think it would be, back when 4E was first announced with all the tantalizing screenshots and online play noise. I guess we can give WotC PR due credit for successfully reassuring the world that D&D would, in fact, continue to be playable on un-augmented,
Round two of today’s catch-up episodes, this early February show muses on the future of the Dark Heresy RPG (which became clearer soon after show time), upcoming con season, the WoW CMG, and more. Mike also gives us a primer on Vincent Baker’s latest game, In a Wicked Age, and
The OgreCave Audio Report is getting back up to speed with this, the first of two shows being fired off today. We’ve been talking, you just haven’t been able to hear it. Here’s the proof: our first Audio Report of the new year, recorded back when OGLs and inroads to
Spread the word: until the end of today, a site called Game Giveaway of the Day is – you guessed it – giving away downloads of Reiner Knizia’s Ingenious for PC. This is a widely acclaimed game in its original, non-electronic form, so boardgame fans should strongly consider grabbing a
Suave-looking straight-up 2D . Free, free, free. I don’t know about network play, though.
In case you couldn’t tell from our Portal themed podcast a while back, the OgreCave crew really enjoyed our participation in the Aperture Science experiment. Well, we aren’t the only ones, as during last week’s Game Developers Conference in SF, the show’s Game Developers Choice Awards gave Portal the nod
For those who didn’t spot my comment, I went back and played Dragon Hoard, the in-browser casual game hosted rather incongruously on a section (which it currently occupies all by its lonesome) of Gen Con’s site labeled “Gen Con Now.” I have no idea how long it’s been there, but
Yesterday at DunDraCon, Hero Games‘ home-base convention in many ways, they announced that they’d be doing a revision of the HERO System for next year, in the form of two core books (one for character building, one for everything else) and a Champions book. That isn’t the end of the
Gen Con LLC files Chapter 11. Okay. That and the Lucas thing, kind of not wonderful together. Kiiiind of crazy. Bankruptcy is by no means a death sentence or a threat to the Indy show, most likely, but the list of crazy isn’t over. Here’s the new Gen Con LLC
Well, that’s probably not the reason. To me, the interesting bit about this announcement is the attribution of “paint scheme design” to Mike McVey, the painter that Privateer made, um, I guess famous for some definition of the word. The addition of a “name” painter to the marketing is interesting,
Yesterday was the 50th anniversary of the LEGO brick (which I would’ve posted sooner, but I’m still not on my own machine). The famed building-block brand continues to venture into the gaming market (never as quickly as we’d like, as per the long-standing example set by Evil Stevie), and will
‘Tis the post season to be catching up, so here goes: another refugee from the holiday season, this Audio Report episode brings us back to the height of the season’s buying rush, just after Black Friday. Steve’s mind seems to have held up to the retail store pressure, but just
Over at Will Hindmarch and Jeff Tidball’s freshly announced blog Gameplaywright, Will makes the following provocative observation that may surprise Wii owners: The wiimote is a roleplaying prop, isnâ€™t it? Itâ€™s a multi-functional device morphed by your imagination and direct interface into some imaginary role in an imaginary setting. Thus,
“Jordan Weisman, founder of FASA, has licensed the rights to MechWarrior, Shadowrun and Crimson Skies from Microsoft to his latest startup, Smith & Tinker.” S&T apparently aims to draw on the lessons of ARGs, the medium Weisman helped pioneer at his company 42 Entertainment, and carry them into the realm