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Hecatomb's "endbringers" have officially done their job

May 24, 2006 Mike Sugarbaker Card Games 8 comments

In a release titled “The End of Hecatomb” (oddly subtitled on the Hecatomb page as being an announcement on the futureof Hecatomb), the game’s design lead and all-around nice guy Ryan Miller announces the end of viagra on line purchase the game’s commercial life. It would have been a great

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Audio Report: blue light nostalgia special

May 24, 2006 Mike Sugarbaker OgreCave 13 comments

This ep’s all about fondly remembering days gone past, whether they’re the days when we used to play that game we’ve been kind of thinking about playing again, or just the day and a half when we all felt really sorry for Palladium. And um, this ep is also about

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Pirates gets all Nemo on your ass

May 18, 2006 Mike Sugarbaker Miniatures Games

WizKids announces the Pirates of the Mysterious Islands expansion for PotSM, set for release in October. So what have we got here… new faction of submariney guys who hate everybody, new Mysterious Islands in every pack that have a bunch of game text to mess with you. And more monsters.

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Aliens vs. Predator confirmed for HorrorClix

May 17, 2006 Allan Sugarbaker Miniatures Games One comment

What was rumored is now confirmed: HorrorClix is licensing Alien vs. Predator. Since it was the lead choice in a WizKids consumer poll asking which licenses to go after, this shouldn’t come as a huge surprise. Now, do gamers dare hope for an Alien Queen figure to compliment the Great

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WizKids announces followup to Tsuro

May 17, 2006 Mike Sugarbaker Board Games

And it’s… a board game with simple, elegant mechanics and nice, pseudo-Asian components? Say it ain’t so! But hey, why mess with a winning formula – they’ve obviously found a recipe for something people really want; I just worry they might push it too hard, especially if they do more

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Star Wars Starship Battles announced for November

May 17, 2006 Mike Sugarbaker Miniatures Games 4 comments

I guess we should go ahead and post about this, as it’ll likely be one of the few recognizable bits of flotsam in the coming CMG flood. “[S]pace vehicles of all sizes, from star fighters to capital ships, all represented in relative scale.” How will they do that and still

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Audio Report: roleplaying-o-rama

May 13, 2006 Mike Sugarbaker OgreCave 11 comments

What happens when I play a roleplaying game – like, a normal one – and two other Audio Reporters are there to see it? Hear all about it in this show with frequent guest Brian Isikoff. Fans of Fudge, True20 and those interested in roleplaying’s general place in the industry

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World of Warcraft movie deal announced, Halo 3 impending

May 9, 2006 Allan Sugarbaker Computer and Console Games 8 comments

It was only a matter of time, really: today’s WoW movie announcement follows the trend of other PC and console titles heading for the big screen. I’m more interested in today’s other E3 bombshell, though. No, not the PS3 release details (hint: you’ve only got six months, line up that

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OSU, GAMA and the Wargamer want to ask you some questions

May 8, 2006 Mike Sugarbaker Industry 17 comments

In the “Do Market Research or Die” sweepstakes, it would seem that someone’s finally chosen the former. Although really this survey is more about “[w]hat motivates continued game play and preferences for types of games,” that can’t help but be useful to the industry. For some reason the online survey

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Keith Baker to work with D&D Online

May 2, 2006 Allan Sugarbaker Computer and Console Games, D20, Dungeons & Dragons, Roleplaying Games 5 comments

Turbine, the company behind Dungeons & Dragons Online: Stormreach, has just announced that Eberron creator Keith Baker will write storylines and fiction for the massively multiplayer online RPG. The folks at Turbine continue to put great support behind their game, and are offering a free seven-day trial if you’re curious.

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Goodman releases more Battle Tiles

May 2, 2006 Allan Sugarbaker Dungeons & Dragons, Miniatures Games, Roleplaying Games

Goodman Games released its third Battle Tiles set over the weekend, bringing the total of miniatures- and RPG-compatible scenery tiles to over thirty. The PDF tiles sets provide key areas of interest to spice up combats or adventure sessions, letting GMs concentrate on story and tactics rather than props. Each

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Audio Report: awards, awards, awards

May 1, 2006 Mike Sugarbaker OgreCave 6 comments

Our run-through (with a halberd) of the Origins Awards nominations finally hits the air. Also discussed before too long are a lot of possibilities for the Ogre’s Choice awards, which we really are working on. And the usual sundry stuff.

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Audio Report: James Szubski of WizKids

April 26, 2006 Mike Sugarbaker OgreCave 15 comments

In which the WK director of brand management is authorized to discuss whatever upcoming products he wants. And he pretty much does. He doesn’t out-and-out announce anything, but… let’s say that if you don’t think you could ever get excited about clicky games again, well, you might wanna listen to

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Palladium embezzlement fire sale is go

April 19, 2006 Mike Sugarbaker Industry 16 comments

For goodness’ sake. Some bastard allegedly embezzled and stole a bunch of money from Palladium, and now Kevin Siembieda has made an appeal to Rifts fans to save the company by buying limited edition prints. The saddest thing here, to my eye, is the testimony on Siembieda’s part that he’s

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The awesomest new-style RPG you can learn in 90 seconds

April 17, 2006 Mike Sugarbaker Roleplaying Games

Crispin Glover Is Here To Kill Me. (There’s two games on the page, scroll down for this one.) Found via the author’s post at Story Games. Yeah, it’s basically a Baron Munchausen variant; I think we can stand to have a handful more of those given how many D&D variants

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