Search this site:
See the Ogres in Love contest submissions, & be amused.

Help the Cave Dwellers pay for soup:

About OgreCave & staff

Join the OgreCave team

Syndicate us on your site

Mail Sven

Recent Reviews
Goblin Grapple
(Silver Gaming Co.)
Brothers
(505 Games)
Pathfinder Card Game
(Paizo Publishing)
Cthulhu Invictus Companion
(Chaosium)
Boss Monster!
(Brotherwise Games)
Murder of Crows
(Atlas Games)
More...

Interviews
Randy Angle - Gruesome Ghoulies (9/28/20)
James Wallis - Alas Vegas (2/13/13)
Gareth Hanrahan - The Laundry RPG (5/17/10)
Jamie Chambers - Signal Fire Studios (7/21/09)
Darren Watts - Hero Games (5/4/09)
Stan! (11/7/08)
Brendan LaSalle - Pandahead Productions (audio; 9/28/07)
Richard Garfield (10/12/04)
More...

Poll
Carcassonne:
Hunters and Gatherers
Inns and Cathedrals
Traders and Builders
King and Scout
Gutters and Mouldings
Stoplights and Speeders
Bunnies and Burrows
Tango and Cash
The Quickening

View Results

Features
Christmas Gift Guide 2010 (11/26/10)
PAX East 2010 report (4/9/10)
Christmas Gift Guide 2009 (12/4/09)
Games of the Ninja 2008 (12/5/08)
Christmas Gift Guide 2008 (11/27/08)
Screams from the Cave 2008
(11/7/08)
Ogres' Choice Awards 2008 (9/12/08)
Christmas Gift Guide 2007 (11/30/07)
Ogres' Choice Awards 2007 (8/17/07)
GAMA Trade Show 2007 report (4/27/07)
Christmas Gift Guide 2006 (11/30/06)
Ogres' Choice Awards 2006 (7/28/06)
Christmas Gift Guide 2005 (11/29/05)
Christmas Gift Guide 2004 (12/10/04)
Night of the Living Gamer
(Halloween RPGs)
(10/22/04)
More...


Of Anti-Feats and Dwarves
 

« Game Of Thrones CCG Playtest Report | Main | Jeseret Marches to the Beat of Multiple Drummers »

August 16, 2002
12:58 AM: Allan Sugarbaker says...
Of Anti-Feats and Dwarves

Kenzer & Company had one of the nice big booths at the front of the GenCon exhibit hall. There was a long, winding table that displayed the various product lines from Fairy Meat to Hackmaster, and the traditional doodle wall, of course. The Villain Design Handbook for d20 was selling well, and when I learned of the "anti-feats" concept introduced therein (think flaws from GURPS, or hindrances from Deadlands), I was mildly tempted to pick one up. Of course, I've been wondering why someone didn't do this sooner, so it would've been more an informational purchase than a "Dear god, I've got to have it!!" But I was pulled away by the sight of a boardgame being shown off near the doodle wall called Dwarven Dig. Coming in Spring '03, the game touted itself as the "hard hitting, cave-smashing, grit-digging game of dwarves," and several gamers were deeply engrossed in the experience. I'll have to watch for that one, anti-feats or no.



 
Back home, or browse the archives
  Powered by Movable Type 2.661

Site copyright 2001 Allan Sugarbaker. Trademarks and copyrights mentioned on this page owned by their respective owners.