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October 2005 Archive
 

« September 2005 | Main | November 2005 »

October 31, 2005

10:19 PM: Mike Sugarbaker says...
Audio Report: special guest Clinton R. Nixon

RPG author and Forge co-admin Clinton R. Nixon joins us for an in-depth and rollicking hour of discussion that I just described as though it were the Dick Cavett Program. Follow up here with your questions and comments on anything from indie RPGs to exactly what the hell is up with WizKids delaying its first CCG right after announcing its third. Oh, and listen to the show and add the feed.

12 Comments
October 30, 2005

11:56 PM: Allan Sugarbaker says...
Etherscope previewed at Goodman website

As you already know, the cyberpunk Victoriana RPG Etherscope is coming this December from Goodman Games. Now that the book is at the printer, a new PDF preview of the Scope chapter gives us an idea of what we'll see when Etherscope hits shelves. If the preview and the art samples on the company's site are any indication, this should be a hot seller.

October 28, 2005

01:47 PM: Allan Sugarbaker says...
Keith Parkinson dies at 47

One of the great fantasy artists, Keith Parkinson passed away due to complications from leukemia on October 26th. In the years he worked at TSR, Keith Parkinson set the tone for the Dungeons & Dragons line along with Larry Elmore, and in subsequent years continued to produce award-winning covers for fantasy and science fiction novels. Many online gamers would recognise his work from the EverQuest covers. In 2002, Parkinson co-founded and served as art director for Sigil Games Online. It cannot be emphasized enough how much influence Keith Parkinson's work had on fantasy roleplaying, and he will be sorely missed.

A service for friends and family will be held on November 1st near his home in southern California. His widow Donna has asked that any donations in Keith's memory be made to the Leukemia & Lymphoma Society.

5 Comments
October 26, 2005

07:38 PM: Allan Sugarbaker says...
Pirates of the Barbary Coast streets - er, sails

WizKids has released the latest set for its Pirates of... CSG, Pirates of the Barbary Coast. Hitting stores today, this new set is stand-alone, just like the rest, and adds a new faction (Barbary Corsairs, appropriately enough) as well as a new ship type (galley ships, speedy buggers with both sails and oars). I'd make a joke about stroking WizKids' ego or something ('cuz of the oars, see... ha ha...), but my heart's just not in it. Despite enjoying Pirates, I'm still waiting to see if a second CSG will actually take hold in today's market, or if the CSG ship has already sailed.

0 Comments
October 25, 2005

03:48 PM: Mike Sugarbaker says...
Audio Report: action and drama

If you subscribe to the Audio Report feed, you got your show this morning. If you don't, why the hell not, and you can get it now. Wide ranging discussion this week. To discuss: are any buyers of WizKids' old stuff looking to buy any of their new stuff? And, because I want to know and just thought of it now: what indie RPGs are you feeling? (Me, I've been reading the Forge like crazy... and then wishing there were a weblog or something that reported on highlights of the Forge... and then, um, not reporting here on the highlights of my reading the Forge. Oops.)

8 Comments
October 18, 2005

01:36 PM: Mike Sugarbaker says...
AEG announces layoffs

Apparently there is a limit to how many high-production-value collectible games a smallish company can launch and keep running at one time. AEG's front page is a note from John Zinser - we'll try and update the link when it moves, but the text is included below - saying that the company will be generally healthy afterwards, and no product impacts are spoken of here, so maybe this is just a good, if sad, business move in an industry where good moves are more rare than they should be. And buy some City of Heroes when it comes out, it's good. Okay.

Read More...
October 17, 2005

03:33 PM: Mike Sugarbaker says...
WizKids takes another crack at CMGs for the kids

Zypods are basically Russian nested dolls with Clix-oid rules and game features instead of little babushka faces. The press release says it's launching in a test market now... but the product page indicates that the test market is essentially half the major cities in the center of the country. (Plus Boston.) This looks decently thought out - the price point is certainly right - but it remains to be seen what it will take to make a hit with the kids' market these days. At least this is not completely wild-assed, or a CCG. For more details, here's the playmat PDF.

6 Comments
October 16, 2005

10:30 PM: Mike Sugarbaker says...
Audio Report: cons, RPGs, healthy antics

Listen, listen, listen! This week we'd like to know something from the role-players in the audience, insofar as you're willing to say: how much would you guess that you've spent on RPGs this year? If you want to break it out into con expenditures vs. book expenditures vs. other that would be optimal. Ballpark figures and wild-assed guesses also accepted. Thanks! And, you know, anything else you'd like to throw across our radar.

17 Comments
October 15, 2005

09:51 PM: Allan Sugarbaker says...
New RuneQuest confirmed to be Open system

As we've previously reported, the fellows at Mongoose Publishing are hard at work on a new version of RuneQuest for release in 2006. Now the Mongoose website has the beginnings of a RuneQuest section, which mentions the company's general plans and confirms that Mongoose has decided to make the game an Open system, letting publishers or fans run with the game. Glorantha, Greg Stafford's richly developed game world and perennial fan favorite, will not be made Open, but will be seeing new products from Mongoose. The necessary details on just how "open" a relationship RuneQuest will have should be available by the end of 2005, so keep your social calendar clear if you swing that way.

0 Comments
October 14, 2005

03:33 PM: Demian Katz says...
Snow Comes Early at Invisible City

It's game of the month time at Invisible City, and the latest offering is a four-player abstract strategy Icehouse game called Snowblind. This one won't be for everyone, since it requires exactly four people and an Icehouse set, but if fit the niche market, it's worth a shot!

October 13, 2005

11:26 PM: Allan Sugarbaker says...
Worldwide D&D Game Day on November 5th

Wizards of the Coast has announced its plans for Worldwide D&D Game Day 2005 (press release below), to be held November 5th at participating game stores. The recent WotC adventure release Fane of Lolth will provide the challenges of the day, and attendees will come away with souvenirs like D&D Miniatures or "a very special D&D Campaigns Card." I'd theorize the souvenir miniature connected to this year's event is likely to be a drow of some sort (obvious choice), or a Spider of Lolth, but I could be completely off base. Go attend, and find out for yourself. "November 5th, on a very special D&D Campaigns Card, Elminster gets some unfortunate news..."

Read More...
0 Comments

11:14 PM: Mike Sugarbaker says...
Racer Knights of Falconus video shows cars, small dice, strange woodchips

WhiteWolf is opening the kimono on next month's CSG entry Racer Knights of Falconus with a 10MB downloadable video about setting up the game. It clearly shows the cars and some of the other widgets that structure the game, including something odd to demarcate their play area that reminds me of the big hunks of bark they used to line kids' playgrounds with, back before there were quite so many lawsuits. Aspects of the cars look kind of cool, other aspects look kind of overengineered (did the stat strips need to be made? I think something cheaper might actually have worked better), and still other aspects look overengineered but also cool. Me, I think the video thing is a great idea, whose time may even have come (I wish we had figures on broadband penetration amongst hobby gamers). I could quibble - the sound mix isn't 100%, and there are a ton of ways they could have made it smaller - but on the whole it's worth a look.

11:24 AM: Mike Sugarbaker says...
Essen 05 travelogues begin slightly bothering me

Not that I'm complaining - I know how tough it is to pull yourself away from a show to report on it - but it just seems like it's always done in the same, sort of stilted way. Firstly, why tell us in obsessive detail how you got to the hotel? I can see this being of interest to people who play rail games all the time, but that's about it. Second, why not many little posts about the many games you played and/or saw? The publishers would certainly appreciate the Googlejuice that stems from having the title of their game in the name of the page. (This fellow seems to be making a try, actually. It's tough, though, isn't it?) But no, it's always Travel Day, Day 1, Day 2. Day 1 is laid out for you in a certain-to-be-replaced index at Gamewire, and there's plenty more here.

Oh: Deutsche SpielePriese goes to Alea's Louis XIV. Rio Grande already has it on your shelf. Or, you know, your store's shelf.

October 12, 2005

05:41 PM: Mike Sugarbaker says...
Today's completely random web game find

Wanna play Carcassonne online against other players or (fairly stupid) bots? Here ya go.


01:50 PM: Mike Sugarbaker says...
News flash: gaming trade show plagued by non-professionals and swag hoarders

But not the one you think, ho ho ho ho. I guess it's true what they say: mo' money, mo' problems.

0 Comments
October 07, 2005

09:04 PM: Allan Sugarbaker says...
Tiny drow poison the minds of WotC

This week's D&D Miniatures preview was all drow, all the time. However, the page was down for a good portion of this morning, presumably after WotC staff realized the rare Drow Arachnomancer figure was listed as an uncommon. Apparently, the mistake is repeated on the figure's stat cards. Double check those official checklists, kids.

04:28 PM: Mike Sugarbaker says...
Decipher moves remaining RPG releases to PDF

I guess they had layout finished and all that. So if you've been holding out hope for your still-unreleased Decipher RPG books, I'm afraid you'll be sucking electrons. These will be released on DriveThruRPG starting in "the next couple weeks" - we'll see how it goes from there.

5 Comments

04:19 PM: Mike Sugarbaker says...
No Audio Report this week

My travel plans totally smacked us up, so we will have to pick up again next weekend. We will at least touch on the stuff in last week's comments next time, but we thought we'd throw out another topic to tide you all over; let's call it an "open thread" and see what happens, besides everyone telling us we should get forums. Got something you wouldn't mind hearing some talk about on the podcast? Let us know.

5 Comments
October 03, 2005

01:07 AM: Allan Sugarbaker says...
Shadowrun 4th: slight delay

OgreCave has been hearing that Shadowrun 4th Edition won't be meeting its shipping date this week. Apparently, a printing delay, the bane of many a publisher, has kept FanPro from meeting the release date of today, October 3rd. Word is to expect the book soon, probably next week, so don't blow the cash you set aside for it just yet.

14 Comments
October 01, 2005

05:48 PM: Mike Sugarbaker says...
Audio Report: crisp, clean, and advanced

42 minutes of fresh new recording technique await you. Keep the comments coming, plus you can leave voicemail for 'misuba' if you have Skype. The discussion question for next week's show: who's going to So Cal? Bring it.

22 Comments

 
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