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Origins 2004: the big boys

June 25, 2004 Mike Sugarbaker Conventions

Wizards’ best schwag is the Eberron temporary tattoos. The magically-imbued “dragon marks” are one of the coolest things in the Eberron book in my opinion, so that was a good call. They have RISK Godstorm new at the show, which I hope to demo, and they have Star Wars CMG

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Origins 2004: dig those crazy napkins!

June 24, 2004 Mike Sugarbaker Conventions

I have several proper packs of Pirates of the Spanish Main in my hot little hands now, as opposed to just the promo ship in the schwag bag. The 12-page card-sized rulebook is fairly complete, at least for a two-player game. I hope to get to play tomorrow. These were

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Origins 2004: need sleep

June 24, 2004 Mike Sugarbaker Conventions One comment

First, I would like to thank the PR folks with GAMA for helping my registration go so smoothly. Second, I am not even going to try to estimate how big the crowd is compared to last year. It seems like more, but it also seems that I’m always wrong. I

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Warhammer Online pulls the plug

June 22, 2004 Allan Sugarbaker Computer and Console Games, Miniatures Games 2 comments

Games Workshop might have read the latest post on Greg Costikyan’s site, or maybe reality finally set in. Either way, as ICv2 reports, the Warhammer MMORPG has been called off. The website has the following announcement:

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There’s this other collectible marbles game… it’s called marbles

June 22, 2004 Mike Sugarbaker Industry 7 comments

Normally we like to wait until we get the full press release in email, but this is too funny not to post.

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An ultimate geek dream fulfilled: shiny, candy-like armored sleds away!

June 22, 2004 Mike Sugarbaker Board Games

Good gravy, I think LEGO is actually, kind of, sort of selling a combat board game (only on an Epic Duels kind of level, but still), in the form of these things. You can buy me some now.

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WizKids calls off LotR CSG

June 22, 2004 Allan Sugarbaker Miniatures Games

Looks like WizKids “has removed the Lord of the Rings CSG from its product release schedule. ” Perhaps their product launches were getting too cramped again, which was one of the main reasons they cited for layoffs in the past. They’ll reschedule it, no doubt.

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Nobly going where others have gone

June 21, 2004 Allan Sugarbaker Dungeons & Dragons 2 comments

Now entering the noble field of – um, nobles, is Mongoose Publishing‘s Quintessential Aristocrat. How will it compare to The Noble’s Handbook and other d20 products on the subject? Go pick up the 3.3 MB pdf for $10, and have a look.

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Giants breaks the seal(ed)

June 18, 2004 Allan Sugarbaker D20, Dungeons & Dragons, Miniatures Games, Roleplaying Games

Now, I don’t care much for “sealed” tournaments (opening the cards/minis/whatever, and playing with whatever you get), but then, I don’t care much for tournaments in general. But as at least one person has pointed out to me, the Giants of Legend expansion of D&D Miniatures is virtually impossible to

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Giants on parade

June 17, 2004 Allan Sugarbaker D20, Dungeons & Dragons, Miniatures Games, Roleplaying Games 6 comments

Okay, now that we don’t have to poke around on Ebay to get early glimpses of the Giants of Legend set (well, one day early at this point, but still…), let’s have a look. Okay, first, the complaints. Enough with the minotaurs already (there’s a Skeletal Minotaur and another large

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Game that is still not <i>Pokemon</i> resembles it slightly more

June 17, 2004 Mike Sugarbaker Card Games, Computer and Console Games

Those of you with s already know that it’s the only device resembling a contemporary “game console” that the busy, thinking adult needs to own. Thanks to its portability and plentiful array of high-caliber turn-based games, it’s one of the best things a gamer can do with time that’s otherwise

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Take that wave motion protoculture to warp factor 8, Ensign!

June 15, 2004 Mike Sugarbaker Board Games, Roleplaying Games One comment

That… actually sounds pretty dirty. But anyway, my eye was caught by the entry in this game’s FAQ claiming that it “splits the difference” between a roleplaying game and a board game. Battlestations is a starship combat adventure game in which every ship action – firing the main guns, heaving

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Giants of Legend sightings

June 14, 2004 Allan Sugarbaker Dungeons & Dragons, Miniatures Games, Roleplaying Games

With the new Giants of Legend expansion of D&D Miniatures streeting on Friday, it’s only natural we’d see more previews. There’s the June and Beyond preview at the WotC site, which shows a picture of and talks about the Bugbear Footpad, Bronze Wyrmling, Dwarf Sergeant, Ghast, Basilisk, King Snurre (a

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One gamer’s luck at KublaCon ’04

June 13, 2004 Allan Sugarbaker Conventions One comment

While most KublaCon 2004 attendees are probably thinking back on this year’s show fondly, Merwin ran into a few difficulties. Well, several, actually. Read how even a good con can be painful with a run of bad luck, in Merwin’s Convention Report: KublaCon 2004. Despite how it sounds, he did

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Dammit, I could have used this at game night last night

June 12, 2004 Mike Sugarbaker Card Games

If you don’t buy the rationale that it’s only fair to get less player capacity in San Juan than in Puerto Rico, given the lower price point, you’re in luck. This variant offers new role cards to take the card-game adaptation of PR all the way up to eight players.

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