Skip to content

OgreCave

Unplugged gaming news and views

  • About Us / Contact
  • Reviews
  • Interviews
  • InstaCave OgreGram
  • Desktop Site
  • OgreCave’s Linktree

Author: Mike Sugarbaker

Origins 2006 Live: crawling from the wreckage

July 4, 2006 Mike Sugarbaker Conventions

A few last details: Hey, guess what? AT-43 isn’t collectible. Fixed boxes of assembled and painted plastic figs. It will be in your FLGS in December, provided that Rackham communicates anything to retailers at all, which they seem not to enjoy, so who knows. People do indeed seem to be

Continue reading

Origins 2006 Live: don’t follow the corsets

July 1, 2006 Mike Sugarbaker Conventions

Playtested Slugfest Games’ upcoming expansion for Kung Fu Fighting. I am NDAed on the details but I can tell you I am confident that this set will make an already-screamingly-fun game even more fun. I keep meaning to say to any board game fans at the show that Titan Games

Continue reading

Origins 2006 Live: vicious because the stakes are so small

June 30, 2006 Mike Sugarbaker Conventions

Picked up a copy of Mortal Coil, the new diceless (and no, it doesn’t use playing cards either) small-press RPG by Brennan Taylor, better known to the world as the head of Indie Press Revolution. It looks like it’s in the Baron Munchausen camp a bit, but building on a

Continue reading

Origins 2006 Live: who goes to that show? We do.

June 29, 2006 Mike Sugarbaker Conventions

So! A few quick hits: It really is pretty shocking how much roleplaying seems to be going on. Many rooms full of tables, lots of LARP action across the street at the Crowne Plaza. Was it always like this and I just didn’t notice? I think the LARP stuff at

Continue reading

Audio Report: the death of the grown-up CCG

June 25, 2006 Mike Sugarbaker OgreCave 27 comments

BSG is great, and it doesn’t matter. That’s the crux of the first half of this show, with Gen Con talk comprising most of the rest. Our question to you for the comments: what, literally speaking, stops you from buying $20 worth of BSG and pretending it’s a non-collectible 2-player

Continue reading

Weisman indeed ousted as WizKids CEO

June 23, 2006 Mike Sugarbaker Industry 7 comments

I know everyone hates “sources,” but we do now have multiple ones, so here goes: “sources” confirm that Jordan Weisman is no longer in charge at WizKids. Discuss! [EDIT: And now we have confirmation, and added details, from Jordan Weisman himself. Click “Read more” below for today’s press release]

Continue reading

Volity: digital games for analog people

June 22, 2006 Mike Sugarbaker Computer and Console Games

So this guy asked me, “Aren’t you excited about anything at Origins besides your scheduled events?” And I said, “Well, I’m apparently going to be on the gaming-podcasters Q&A that Paul Tevis set up, so that’s cool… but I’m mostly looking forward to seeing people I haven’t seen in a

Continue reading

Audio Report: KublaCon and the business of cons

June 21, 2006 Mike Sugarbaker OgreCave 5 comments

After we get through with the KublaCon recap, Chris runs down a thumbnail sketch of the business side of game conventions. I think it’s a fascinating listen. And a lot of the usual gaming goodness too. Get on it!

Continue reading

Perplex City event announced, perplexingly scheduled

June 20, 2006 Mike Sugarbaker Roleplaying Games

The front page of Perplex City’s leading “newspaper” currently says the following: “The Academy and Mind Candy have announced plans for a celebration to inaugurate the opening of a new data connection to Earth. The event is planned for mid-August in San Francisco, in the United States. Cube hunters from

Continue reading

Audio Report: feel the hate flowing through you!

June 15, 2006 Mike Sugarbaker Conventions, OgreCave, Podcast, Roleplaying Games 9 comments

We do bring the love by the end of the show, but wow. Some of this is old news, but it’s worth it for Chris’ perspectives and, as always, for the philosophy. We get going on Gen Con, Privateer, Ptolus, D&D, The Shadow of Yesterday, Infinity, and some Spanish RPG

Continue reading

Audio Report: her first name ain’t baby, it’s Diana, Ms. Jones if you’re nasty

June 7, 2006 Mike Sugarbaker OgreCave 8 comments

Another good reason to subscribe to the podcast feed: if you had, you would have heard this show yesterday. Whereas my dumb ass is just now getting around to posting it here. Anyway, this time we talk about the Diana Jones shortlist, that Star Wars starship game announcement, make wild

Continue reading

Origins Gamer’s Choice voting is open

June 1, 2006 Mike Sugarbaker Industry

For, er, what it’s worth.

Continue reading

2006 Spiel des Jahres priestrager auf Deutsch!!! Uh, nominees! Ja!

May 31, 2006 Mike Sugarbaker Board Games

Herewith, the mostly-comprehensible Spiel des Jahres 2006 shortlist. I dimly imagine having heard of a few of them, but the only slam dunk here for name recognition is Knizia’s Blue Moon City, upcoming in the states from FFG.

Continue reading

Hecatomb's "endbringers" have officially done their job

May 24, 2006 Mike Sugarbaker Card Games 8 comments

In a release titled “The End of Hecatomb” (oddly subtitled on the Hecatomb page as being an announcement on the futureof Hecatomb), the game’s design lead and all-around nice guy Ryan Miller announces the end of viagra on line purchase the game’s commercial life. It would have been a great

Continue reading

Audio Report: blue light nostalgia special

May 24, 2006 Mike Sugarbaker OgreCave 13 comments

This ep’s all about fondly remembering days gone past, whether they’re the days when we used to play that game we’ve been kind of thinking about playing again, or just the day and a half when we all felt really sorry for Palladium. And um, this ep is also about

Continue reading

Posts navigation

«Previous Posts 1 … 9 10 11 12 13 … 62 Next Posts»
  • We're on Mastodon!
  • We're on Facebook!
  • We're on Instagram!
  • We're on YouTube!
WordPress Theme: Tortuga by ThemeZee.