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James Wallis getting ARGy with Perplex City creator

October 5, 2007 Mike Sugarbaker Computer and Console Games, Contests, Game Design, Industry, Roleplaying Games, Uncategorized One comment

Now and again, and it seems like lately it’s a little more often, I stumble across some neat little bit of info, and it may have been known to others already or by some much more obvious means, but it still makes me go “holy crap” and get all bouncy

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Robotech RPG returns to Palladium

September 28, 2007 Allan Sugarbaker Roleplaying Games 5 comments

That’s right, and I get to launch the first missile at Lynn Minmay. Er… In yesterday’s press release (also copied below), Palladium announced a new licence with Harmony Gold to begin publishing Robotech RPG products once again. According to Kevin Siembieda, publisher and founder of Palladium Books, the company’s goal

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Audio Report – Coming down after con season

September 21, 2007 Allan Sugarbaker Board Games, Card Games, Computer and Console Games, Conventions, D20, Dungeons & Dragons, Industry, Roleplaying Games 6 comments

We still have a bit of the shakes from all the convention news of the past month or so, so we let it all out in the latest OgreCave Audio Report episode. From how Gen Con developments reflected on our 2007 Ogre’s Choice Awards to the Penny Arcade Expo, and

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The magic is in the hole: Project Donut semi-unveiled

September 18, 2007 Mike Sugarbaker Roleplaying Games 3 comments

It has been revealed that Peter Adkison-backed Hidden City Games, publisher of Clout Fantasy and US license holder of Pony Crack, has commissioned Burning Empires designer/publisher Luke Crane and InSpectres and Lacuna creator Jared Sorenson to create… well, probably an RPG, right? Except for there’s this page that leads to

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New Crossbows & Catapults: The art of flinging battle carroms

September 14, 2007 Allan Sugarbaker Board Games 11 comments

Since it didn’t have the same endless barrage of Saturday morning commercials that the original game had, the latest incarnation of Crossbows & Catapults, a joyous game of disk-flinging combat, managed to sneak into Target and other major stores unseen by my circle of gaming buddies. It was only while

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Want a peek of the Gleemax online board gaming? Maybe you’ve already had it

September 13, 2007 Mike Sugarbaker Board Games, Computer and Console Games, Industry 6 comments

So here was my little mystery story tonight: go by Cheapass’ news page, be surprised to find a press release from GameTable Online. In the press release, find this: “Instead of subscribers in thousands, we have yet to break the 200 subscriber mark.” Oh, wait, that’s pretty interesting but not

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I’m in ur Magic, walkin ur planez: crazy new upcoming card type merits a look

September 13, 2007 Mike Sugarbaker Card Games, Game Design One comment

If you’re like me and have a spot of Magic: the Gathering in your past, but have more or less lost interest in all the little furniture-rearrangements and wacky new kitchen appliances they’ve added to that house over the years… well, it looks like as of the next big block

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Rackham files for fancy European bankruptcy

September 5, 2007 Mike Sugarbaker Industry, Miniatures Games 9 comments

Tabletop Gaming News reports that Rackham, publishers of AT-43 and Confrontation, is under “legal protection,” which is how they say Chapter 11 in Europe apparently. Here’s a PDF press release and another PDF about this whole legal-protection thing if you’re curious. (I guess “PDF,” similarly, is European for “web page.”)

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When nerd cultures collide, the winner is you

September 5, 2007 Mike Sugarbaker Roleplaying Games 5 comments

Ladies and gentlemen, I give you The Supercrew, which I’m pretty sure is the first roleplaying game to be published in English the game text of which is entirely in the form of a comic book.

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Gygax and monkeys, sort of

September 1, 2007 Allan Sugarbaker Dungeons & Dragons, Industry Leave a comment

Wondering what Gary Gygax is up to now that Gen Con Indy has come and gone? Of course you are. It seems Gygax will be translated into cartoon form yet again, as the Code Monkeys series on G4 Tech TV has announced his guest spot next Wednesday, September 5th at

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InQuest Gamer ceasing

August 24, 2007 Allan Sugarbaker Industry 14 comments

A different “wizard” company, Wizard Entertainment, made the brief announcement yesterday that it would discontinue the publication of InQuest Gamer magazine after the September issue. Thus, another successful casting of Dispel Magazine comes to pass. Seems to be a popular ritual this year.

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Upper Deck bails out of Topps bid

August 21, 2007 Allan Sugarbaker Card Games, Industry, Miniatures Games Leave a comment

After one last public letter, it seems Upper Deck is withdrawing its bid to buy Topps, sports/trading card company and owner of Wiz Kids. The Upper Deck letter states that Topps “has erected a series of hurdles designed to frustrate UD’s ability to move forward”. Now we’ll see if legal

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So, uh… did anything else happen at Gen Con?

August 21, 2007 Mike Sugarbaker Conventions 15 comments

They previewed Gleemax – like, the real one – and you can see a few screens over here. It looks like an improvement over what’s up now, but the UI still isn’t doing a fabulous job of making clear what the site is. Catalyst Game Labs, the new custodians of

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Mixed messages, man… that’s what got us in trouble in the first place

August 19, 2007 Mike Sugarbaker Dungeons & Dragons, Roleplaying Games Leave a comment

Should it worry me that Amazon is pairing this book with Exemplars of Evil?

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ENnie Awards doled out at Gen Con 2007

August 18, 2007 Allan Sugarbaker D20, Dungeons & Dragons, Industry, Miniatures Games, Roleplaying Games One comment

The winner list for this year’s ENnie Awards is popping up in multiple places (such as RPG.net), so here’s the early reports on who took top honors:

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