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Audio Report: Roleplay free or die

July 7, 2007 Allan Sugarbaker Board Games, Industry, Interviews, OgreCave, Roleplaying Games 7 comments

Assuming you got to a participating store on Free RPG Day, of course. In this episode recorded last week, I met up with Free RPG Day founder Aldo Ghiozzi and Gary of Black Diamond Games to get their respective takes on the event. Our crew also gets into other recent

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Diana Jones Award shortlist announced

June 29, 2007 Allan Sugarbaker Board Games, Industry, Miniatures Games, Roleplaying Games 5 comments

This year’s nominees for the Diana Jones Award are public info, and as usual, they’re interesting picks: The Great Pendragon Campaign by Greg Stafford (White Wolf) Pieces of Eight by Jeff Tidball (Atlas Games) Stefan Pokorny, creator, sculptor and painter of Dwarven Forge’s Master Maze terrain As always, the committee

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Audio Report: when two wizzes go to war

June 29, 2007 Mike Sugarbaker OgreCave 4 comments

… it ain’t a Tom Jolly game, baby. Get our squad’s analysis of the WizKids/WotC patent suit, plus a complete rundown on KublaCon in this episode, and of course get stocked up on backstock over here.

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Reviews

June 29, 2007 admin Uncategorized Leave a comment
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OgreCave review: Critical Hit Deck

June 29, 2007 Allan Sugarbaker D20, Dungeons & Dragons, Reviews, Roleplaying Games

Ever since our technical glitch, we’ve been working on streamlining OgreCave’s reviews section. So far, its not quite cooperating, but in the meantime, reviews shall proceed! To that end, I’ve put up my review of the Critical Hit Deck by Paizo Publishing, which my weekly group helped me put through

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Audio Report: we still do that

June 26, 2007 Mike Sugarbaker OgreCave 11 comments

So here we go. Sorry for the delay. You can still subscribe and access old shows over here. We have one more in the can, going out later in the week.

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‘Tis Free RPG Day

June 23, 2007 Allan Sugarbaker Uncategorized 13 comments

That’s right, today’s the first ever Free RPG Day! Your mission: get out to your local participating store, get your freebies, and check it out. Then, let us know how it went and where you are in our comments. Good luck!

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Role-Playing Games

June 22, 2007 admin Uncategorized Leave a comment
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GameMastery Critical Hit Deck

June 22, 2007 Allan Sugarbaker Uncategorized Leave a comment

by Allan Sugarbaker GameMastery: Critical Hit Deck Published by Paizo Publishing Designed by Jason Bulmahn 52 full-color playing cards, & 1 rule card $9.95 The GameMastery line from Paizo Publishing started down the path to success by providing high-quality map tiles, which at times have accompanied a short d20 adventure.

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Paizo’s Stonehenge begins world takeover

June 21, 2007 Allan Sugarbaker Board Games Leave a comment

Stonehenge: An Anthology Board Game, one of the boardgames I still have to look at, is expanding the number of games the pieces can be used to play. Already sporting five games by popular designers, Paizo Publishing‘s Stonehenge set will support play of three new game designs with the release

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WizKids releases Star Wars PocketModel TCG

June 19, 2007 Allan Sugarbaker Board Games, Card Games, Miniatures Games 12 comments

WizKids has let slip the dogs of Star Wars with their release of the Star Wars PocketModel Trading Card Game. The company is definitely pushing the multigenerational angle, as the press release (below) quotes WizKids president Lax Chandra (which was a character in Episode 1, wasn’t it?) as saying it’s

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True Dungeon gets yet more competition: get your Aliens on at Origins

June 13, 2007 admin Conventions, LARP 6 comments

And now here’s TerrorWerks, “a fully immersive event” set in “the immersive enviroment of a massive space station.” Also, it’s immersive. But I kid! I am psyched to see more attempts at this. I don’t think I ever posted properly about this other thing at Gen Con, either: “Guardian 6

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Hail Gleemax! WotC creates marketing initiative that actually makes some sense

June 11, 2007 Mike Sugarbaker Computer and Console Games, Industry 18 comments

Here’s the news version, and here is the somewhat less comprehensible thing itself. The announcement talks pretty big talk about a new social hub for gamers, and frankly, WotC’s assessment of the problem they face is dead on. “We’re slowing down in terms of recruiting that next generation of hobby

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Attention motorists: Perplex City is closed

June 11, 2007 Mike Sugarbaker Card Games, LARP 2 comments

Yeah, I saw the news and didn’t post because it just made me unhappy. (Especially when people started asking, right there on the goodbye posts from the story team, if this was all a setup to the start of season 2. For some reason the jackassery of which the Internet

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A brief technical note

June 10, 2007 Mike Sugarbaker OgreCave 16 comments

We have changed our blogging engine to something halfway decent. Please let us know about any bugs or problems you might come across. Thanks!

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