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Category: Card Games

What happens when people stop being polite and start making up Magic cards

November 10, 2006 Mike Sugarbaker Card Games

For all the fun of a reality show with more Magic card design geekery and fewer hair-pulling catfights (or maybe I just haven’t found that forum yet), hit up the Great Designer Search. Fifteen would-be designers compete in a series of absurd challenges for an internship with WotC R&D. I

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WizKids shuffles product releases

September 8, 2006 Allan Sugarbaker Card Games, Miniatures Games 33 comments

Though some circles still report the Battlestar Galactica CCG simply hasn’t taken off, WizKids is still planning Betrayal, the game’s first expansion set. A popular TV show tie-in, autographed cards (Crewman Cally cards, signed by actress Nicki Clyne), will be adding to the expansion’s lure. However, the 165-card set’s release

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The only thing cooler than a helicopter is two helicopters: Perplex City in San Francisco

August 14, 2006 admin Card Games 5 comments

Information concerning the big Perplex City live event in San Francisco this past Saturday is frustratingly scarce on our friend the internet. The perplexcity tag on Flickr has a paltry few photos so far, and even the normally hopping Unfiction forums just have a few dribs and drabs. It looks

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Tenacious preview of The Spoils at Gen Con Indy

August 11, 2006 Allan Sugarbaker Card Games 3 comments

Another game is preparing to enter the collectible card game market: Tenacious Games’ The Spoils. The game setting strikes me as a blend of steampunk and fantasy, with some sci-fi anime influences as well. The early art from beta samples we’ve received are high quality, and occasional hardcore combat scenes

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World of Warcraft TCG will be along shortly

August 3, 2006 Allan Sugarbaker Card Games, Conventions 4 comments

Originally announced as a Spring ’06 release, Upper Deck’s World of Warcraft TCG will be shown off at Gen Con Indy next week (according to the official site, titled WoW TCG Online as if to entice existing MMORPG players). Will this be the next Yu-Gi-Oh!-sized sensation? Not if the depressed

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WizKids forced to reorganize

June 20, 2006 Allan Sugarbaker Card Games, Industry, Miniatures Games 5 comments

Times are tough all over. If you’ve been online today, you probably heard: WizKids has undergone another reorganization. According to the press release, this “brought about a tough decision to have a reduction in force.” No details are released yet about who will be leaving the company, or what specifically

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Hecatomb's "endbringers" have officially done their job

May 24, 2006 Mike Sugarbaker Card Games 8 comments

In a release titled “The End of Hecatomb” (oddly subtitled on the Hecatomb page as being an announcement on the futureof Hecatomb), the game’s design lead and all-around nice guy Ryan Miller announces the end of viagra on line purchase the game’s commercial life. It would have been a great

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Never mind the sudoku, here's Perplex City

January 23, 2006 Mike Sugarbaker Card Games, Roleplaying Games 2 comments

So I’m all set up in Portland now, and I was thinking about posting my final what-to-do-in-D&D-4th post today. But I’m not going to, for two reasons. The first is that it boils down to a single sentence, “add no rules,” and the second is that, seriously, when games like

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Race Day and High Stakes Drifter hit stores

November 23, 2005 Allan Sugarbaker Card Games 4 comments

As my schedule continues to recover after four days in Anaheim, it’s nice to note that other schedules are recovering as well. In this case, WizKids has been doing the recovering, as the delayed High Stakes Drifter CCG just hit stores. At the same time, the company’s NASCAR tie-in game,

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Urge to Let’s Kill rising

September 16, 2005 Allan Sugarbaker Card Games One comment

Are you into darkly humorous card games? Are you into stick figures? Are you confused yet? What I’m getting at is Atlas Games‘ October release, Let’s Kill: Second Edition, a gruesome little game that indulges your inner axe murderer. Players gain fame by killing off annoying people (cheerleaders, beatnicks… you

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Possibly the best title since The Penguin Ultimatum…

September 15, 2005 Demian Katz Card Games

It’s free game of the month time at Invisible City, and they’ve come up with a memorable title if nothing else. Uncontrolled Squid is a game for two teams, and the basic rules are so simple that they can be summarized in a couple of sentences. Every player starts with

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GenCon 05 aftermath: the smallest game at the show

August 23, 2005 Mike Sugarbaker Card Games

I didn’t find many little tiny small-press surprises at Gen Con… not the kind that I always find at Origins, anyway. Maybe the really tiny companies are priced out of Gen Con’s booth space, or maybe the smaller games are just always gonna be of the roleplaying persuasion (and hence

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Live at GenCon ’05: Ryan Miller on Hecatomb

August 20, 2005 Steve Kani Card Games, Interviews

We dragged lead Hecatomb R&D guy, Ryan Miller, to the back recesses of the press room to find out more about Hecatomb. Check out this video clip of the full interview. Ryan Miller on Hecatomb (Quicktime required)

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WizKids to publish Battlestar Galactica CCG

August 19, 2005 Allan Sugarbaker Card Games 6 comments

WizKids announced its plan today to develop a Battlestar Galactica CCG based on the Sci Fi Channel TV series. The game should be ready for release in early 2006, and will be supported by the WizKids Approved Play program, but aside from that, details are sparse. The press release is

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World of Warcraft CCG rights go to Upper Deck

August 18, 2005 Mike Sugarbaker Card Games 3 comments

The fine people who brought you Yu-Gi-Oh! will now be bringing you the CCG – sorry, that’s TCG – based on the most popular MMPORPG in America. I think of Blizzard’s work generally as video gaming’s epitome of both class and mass appeal; I am not convinced that Upper Deck

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