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Category: Computer and Console Games

WizKids announces Pirates Online

August 11, 2006 admin Computer and Console Games 3 comments

WizKids has announced a partnership with MMO-sters Worlds Apart (now apparently known as Sony Online Entertainment Denver) to release an online version of the Pirates of the (Insert Thing That’s Not The Carribbean) CMG in the fall. Coincidentally, the fall is also around when the bulk of retailers will be

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Volity: digital games for analog people

June 22, 2006 Mike Sugarbaker Computer and Console Games

So this guy asked me, “Aren’t you excited about anything at Origins besides your scheduled events?” And I said, “Well, I’m apparently going to be on the gaming-podcasters Q&A that Paul Tevis set up, so that’s cool… but I’m mostly looking forward to seeing people I haven’t seen in a

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World of Warcraft movie deal announced, Halo 3 impending

May 9, 2006 Allan Sugarbaker Computer and Console Games 8 comments

It was only a matter of time, really: today’s WoW movie announcement follows the trend of other PC and console titles heading for the big screen. I’m more interested in today’s other E3 bombshell, though. No, not the PS3 release details (hint: you’ve only got six months, line up that

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Keith Baker to work with D&D Online

May 2, 2006 Allan Sugarbaker Computer and Console Games, D20, Dungeons & Dragons, Roleplaying Games 5 comments

Turbine, the company behind Dungeons & Dragons Online: Stormreach, has just announced that Eberron creator Keith Baker will write storylines and fiction for the massively multiplayer online RPG. The folks at Turbine continue to put great support behind their game, and are offering a free seven-day trial if you’re curious.

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Star Chamber’s new version shiny, possibly jangly as well

March 27, 2006 Mike Sugarbaker Computer and Console Games One comment

Some good news and bad news about Star Chamber, an old favorite ’round this way. Bad news is, the new version of their client costs money if you want to play against any human beings. (The demo has a single-player tutorial plus a little bit of AI play beyond that

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Halo graphic novel announced

March 20, 2006 Allan Sugarbaker Computer and Console Games

In a press release on Saturday, Marvel Comics announced plans to release the Halo Graphic Novel, an anthology of original stories based on the wildly successful Halo and Halo 2 X-Box games. Produced independently by Bungie, creators of Halo, the book will be a 128-page full-color jacketed hardcover, which Marvel

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Halo movie plans confirmed

August 23, 2005 Allan Sugarbaker Computer and Console Games 8 comments

According to Variety, Microsoft’s hit X-box game Halo will see a movie adaptation in 2007. The rights to the film were up for grabs for some time, and Fox and Universal finally took the bait jointly. Now, while I’m a big Bungie fan, I’m still a bit gunshy after the

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How Neverwinter Nights fought its own mission statement

August 8, 2005 Mike Sugarbaker Computer and Console Games

We all pretty much know that the attempted D&D-esque network play of Neverwinter Nights was too difficult to use for people trying to emulate the tabletop experience, but this first-person account by a frustrated GM really illuminates the problems we face when we try to take advantage of online play

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Computer-based paper magazine on computer-based paper games

July 25, 2005 Mike Sugarbaker Computer and Console Games

On one level it’s a shame about Escapist magazine’s relentless insistence on the forms and tropes of paper magazines in a digital medium… but on the other, at least they do it well. And check out this talk with Greg Gorden, designer of the original James Bond 007 and, yes,

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Skotos ships Lovecraft Country

June 29, 2005 Mike Sugarbaker Computer and Console Games, Roleplaying Games

Lovecraft Country is online, in beta form. This is one of the first upcoming projects they announced back in… what was it, 1999?

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Mage Knight's latest last gasp: RPG for PCs

May 5, 2005 Mike Sugarbaker Computer and Console Games, Industry, Miniatures Games

It turns out that Mage Knight is still good for something after all: english assignment help lending its name to otherwise unrelated PC games. As the press release says (PDF warning; full text is pasted below), “Mage Knight: Apocalypse opens up the battle for the Land in completely different ways.”

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Kingdom of Loathing card game for Gen Con

May 3, 2005 Mike Sugarbaker Card Games, Computer and Console Games One comment

They have no web page up for it, nor even a permalink to their news post (so we’ve quoted it after the jump), but APE Games (you know, Big Top and Anathema?) has this forum page for Dungeons of Loathing, a card game based on the Web’s #1 threat to

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D&D RTS for PCs, OMG WTF

March 31, 2005 Mike Sugarbaker Computer and Console Games, D20, Dungeons & Dragons 2 comments

That’ll be my last TLA joke for a while, I think. Anyway, not sure how I missed this one: Dragonshard is a real-time strategy game set in Eberron, with three playable factions and a story written by Keith Baker himself. I’ve never been able to warm up to RTS myself

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A word of advice for PDF publishers

March 23, 2005 Mike Sugarbaker Computer and Console Games 9 comments

I suspect sometimes that the average consumer of PDF gaming material is more technically savvy than the average producer of same. Confirming my suspicion is Ginger Stampley’s post against Digital Rights Management in PDFs. It’s not the most scathing, detailed, fiery condemnation of DRM available online or anything, but PDF

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Marvel’s case against City of Heroes falling apart

March 11, 2005 Allan Sugarbaker Computer and Console Games 6 comments

It looks as though City of Heroes has an excellent chance of emerging from Marvel’s copyright infringement lawsuit unscathed, due to today’s announcement of several charges against NCSoft and Cryptic Studios being dismissed. Agreeing with the defendants’ assertion that many of Marvel’s exhibits were “false and sham,” the judge pulled

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